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Sustainable & positive habits that improve quality of life

Sustainable & positive habits that improve quality of life

Role

Role

UX/UI Designer

UX/UI Designer

Duration

Duration

4 Weeks

4 Weeks

Tools

Tools

Overview

Restify aims to address the widespread issue of poor sleep quality, particularly among students and young professionals who frequently struggle to balance late-night routines with early-morning obligations. Inspired by the experience of starting 8 a.m. classes with a question about bedtime, this app intends to increase awareness of the effects of sleep on mental focus, emotional stability, and overall well-being.


Restify goes beyond tracking sleep; it seeks to guide users toward sustainable, positive habits that contribute to a better quality of life, where sleep becomes a foundational part of a productive and balanced day. The project underscores that sleep isn’t just about rest; it’s integral to one’s ability to face daily challenges with a focused and positive mindset.

Goals

Goals

Balanced Lifestyle

Balanced Lifestyle

Connect users’ habits with productivity and mental clarity, reinforcing the interconnectedness of sleep, focus, and positivity.

Increase Sleep Awareness

Increase Sleep Awareness

Help users become more conscious of their sleep patterns and how they affect mood, focus, and daily performance.

Promote Positive Routines

Provide calming tools and structured activities that encourage users to develop sleep-supportive nighttime routines.

Problems

Problems

Gen Z and millennials face difficulties maintaining healthy sleep schedules, which negatively impacts their focus, energy, and ability to cope with everyday stressors. This project addresses the root cause of reduced productivity and mental clarity, which is often tied to poor sleep patterns, late-night distractions, and a lack of awareness regarding the impact of sleep on personal effectiveness and well-being.


The app provides a structured, mindful approach to improving sleep quality, encouraging users to adopt healthier routines that foster positivity and focus in their lives.

Gen Z and millennials face difficulties maintaining healthy sleep schedules, which negatively impacts their focus, energy, and ability to cope with everyday stressors. This project addresses the root cause of reduced productivity and mental clarity, which is often tied to poor sleep patterns, late-night distractions, and a lack of awareness regarding the impact of sleep on personal effectiveness and well-being.


The app provides a structured, mindful approach to improving sleep quality, encouraging users to adopt healthier routines that foster positivity and focus in their lives.

Overview

TapGo is an elderly-friendly focus online grocery platform designed to help users with low technical literacy. As essential services move online, especially post-COVID-19, TapGo simplifies the experience with larger text, easy navigation, and added assistance, making digital grocery shopping accessible for users.

Research

Research

The research will explore the sleep habits, challenges, and needs of Gen Z and Millennials, focusing on how technology impacts their sleep routines. The goal is to understand the root causes of poor sleep quality and identify user preferences for tools or methods that could help build sustainable, positive sleep habits. The research will also investigate the effectiveness of existing apps and tools to inform the design and functionality of Restify.

Research Goals

  • Explore common reasons behind poor sleeping habit.

  • Investigate late-night distractions, including social media, stress, and overworking.

  • Understand resistance to using apps for sleep improvement.

  • Identify user preferences for features like reminders, meditations, and community support.

Possible Solutions

  • Integrate features like relaxing playlists, guided meditations, and breathing exercises to help users transition to sleep mode.

  • Include insights about how better sleep is improving focus and energy.

  • Ensure the app’s interface is simple and intuitive.

Target Audience

Target Audience

Generation Z (Gen Z)

Age

18–25 years old

Characteristics:

  • Tech-savvy and reliant on smartphones.

  • Struggle with late-night distractions, especially from social media.

  • Often balancing academic responsibilities, part-time jobs, or internships.

  • Concerned about mental well-being and productivity.

Millennials

Age

26-35 years old

Characteristics:

Characteristics:

  • Young professionals managing demanding careers and personal responsibilities.

  • Often stressed due to work-life balance challenges.

  • Tend to use apps for self-improvement and value mindfulness practices.

  • Interested in solutions that improve productivity and mental clarity.

Personas

Personas

Based on my user research, I created two personas to represent two types of my target audiences.

Empathy Map

Empathy Map

I created empathy maps to illustrate user behavior in real life and while using the app; these maps were instrumental in the direction of my final app.

User Journey Map

User Journey Map

The user journey maps showed the steps and emotional changes of individuals using the application, which allowed me to understand what users wanted and recognized in trying out the app.

User Flow

User Flow

The user flow shows the steps the user needs to take in order to accomplish the task of meditation.

Information Architecture

Information Architecture

The information architecture(IA) shows where users can find the information and navigation they need within the application.


This helped me organize the contents for the final product.

Design

Design

Style Guide

Style Guide

Creating a simple user interface style guide can maintain consistency throughout the application.

Reflection

Reflection

Challenges

First of all this in itself was an extracurricular project challenge that I set myself, asking myself to complete a brand new project in 4 weeks. One of the most important challenges throughout the project was to understand the different needs of the target audience, especially students and young professionals. It was important to identify the root causes of poor sleep habits and differentiate between distractions such as social media, stress and work commitments.


Another challenge is balancing the complexity of functionality with the simplicity of design. While apps need to provide meaningful tools, it's critical to avoid overwhelming users with too many options or unnecessary data, which is why I chose not to use any menus. Encouraging users to be consistent with their sleep habits also proved to be tricky, as habits are inherently difficult to develop and relying on notifications or reminders alone felt insufficient.

What I Learned

The importance of time management, this project emphasized the importance of a user-centered design approach. Through research and persona development, I learned that a deep understanding of users' habits, frustrations, and motivations is key to creating products that resonate with them. Simplicity is a key factor in driving product adoption, as users are more receptive to intuitive, simple tools, which is the first step to reducing stress.


Additionally, I've found that sleep habits are influenced by a variety of factors, including emotional, behavioral, and environmental triggers. To design a truly effective solution, it is critical to comprehensively address these aspects. The program also emphasized the value of positive reinforcement in promoting long-term habit formation.

Next Steps

Due to time constraints, Restify needs to be refined more completely, and I think it is very adaptable and I will continue to develop it in the future.

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